INF01009 – Computação Gráfica

Semestre 2003/1
Slides

 
Tópicos

Introduction (PDF)
     What is Computer Graphics?
     Applications of Computer Graphics
     Impact of Computer Graphics in Our Everyday Life
     Models, Images and Computer Graphic

 Display Technology (PDF)
      The Human Visual System
       Graphics Display Technology
       Raster System Architecture

Graphics APIs (PDF)
       OpenGL and GLUT overview

 Intoduction to the Graphics Pipeline (PDF)
     The Visualization Problem
     Geometric Models
     Rendering Pipeline (Z-Buffer, Gouraud Shading)
         Geometry Processing
         Projection
         Rasterization
         Display
     Geometry Processing
         Mapping from WCS to CCS
         Culling
         Lighting

Geometrical Transformations (PDF)
    Linear, Affine and Projective transformations
    Homogeneous Coordinates
    Translation
    Scaling
    Shear
    Rotation
    Composite Transformations

  Change of Coordinate System (PDF)
    Changing coordinate systems
    Change of Coordinate System Matrix
    The ModelView Matrix
     Specifying the parameters of the Virtual Camera

Projections(PDF)
   Planar projections
   The pinhole camera model
   Understanding perspective projection
   The canonical view volume
   The Projection Matrix

Rasterization and Texture Mapping (PDF)
    Rasterization
    Texture Mapping
    Perspective Correct Interpolation

Illumination and Shading Models (PDF)
    Illumination Models
        Local versus Global
    Shading Models
        Flat, Gouraud and Phong
    Mach Band Effect
    Problems with Interpolated Shading

Visible Surface Determination (PDF)
   Object versus Image-space Algorithms
    List Priority
   Space Partitioning
   Visible Surface Ray Tracing
   Depth buffering
     Z-buffer
     W-buffer

Shadows (PDF)
   Shadow Regions
  Soft x Hard Shadows
  Shadow Algorithms
  Light Maps

Global Illumination (PDF)
    Light Transport
    Global Illumination Algorithms
    Recursive Ray Tracing
        Two-Pass Ray Tracing
    Radiosity
        The Radiosity Equation
        Form Factor Computation
        Progressive Radiosity
    Combining Radiosity and Ray Tracing

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