%house 1
viewpoint 0.0 0.0 0.0
lookat 0.0 0.0 -1.0
center of rotation 0.0 0.0 -1.0
# textures = 1
texture name = house1.tif scale_by 1.0
# objects = 1
object name = house
object type = 0
# total quads = 1
quad_coord (-5.0 -10.0 -5.0) (-5.0 10.0 -5.0) (5.0 10.0 -5.0) (5.0 -10.0 -5.0)
text_coord (0.0020 0.0020) (0.0020 0.9985) (0.9985 0.9985) (0.9985 0.0020)
text_index 1
#
# convetional textures = 0
# extra polygons = 0