The SBC Journal on Interactive 3D Systems (JIS) is a new publication of the Brazilian Computer Society (SBC), maintained and supported by the interest group on Virtual Reality. The journal has two annual issues (May and November). The main goals of this publication include:


  1. To disseminate original scientific works on the areas of virtual reality, augmented reality, and 3D interaction

  2. To present and introduce interesting scientific on-going work in development by research institutions focused on research and development in related themes

  3. To offer an expression space that allows the exchange of specialists´ opinions about the main challenges on the area

 

Authors are invited to submit original contributions – written in English – presenting experimental or theoretical results, case studies, as well as new ideas and applications with advances in a broad spectrum of technical areas. Topics include but are not limited to:


  1. Innovative 3D input and output devices

  2. Innovative 3D interaction techniques

  3. Augmented and mixed reality

  4. Multimodal interaction

  5. Non-conventional interaction

  6. Social, economical and technical impacts of virtual reality

  7. Video-based interaction

  8. Collaborative virtual environments

  9. Virtual humans and avatars

  10. Interactive modeling, rendering, and animation

  11. Real-time simulation, animation and visualization

  12. Tele-collaboration and tele-operation

  13. Networked virtual environments

  14. Artificial life

  15. Hardware graphics acceleration

  16. Internet-based 3D applications

  17. Virtual and augmented reality for scientific visualization

  18. Virtual and augmented reality system development

  19. Virtual and augmented reality applications in any area


Contributions are accepted as full papers or technical communications. 


Full papers may present contributions on several manners:


  1. Concluded scientific works presenting algorithms, concepts, new devices or techniques

  2. On-going works presenting new ideas with preliminary results, addressing important problems, describing systems´ implementations, etc.

  3. Surveys with a critical vision of a specific area, also including a complete revision of the state-of-the-art

  4. Tutorials deeply covering a specific topic, from a theoretical or practical point of view


Technical communications are contributions typically shorter than full papers that may present: abstracts of concluded Master and PhD Thesis, results obtained from undergraduation final projects, independent works, reports about research projects (concluded or not), industry communications, books and conferences reviews, etc. The main objective of this type of communication is the advertisement.

 

Description

SBC Journal on 3D Interactive Systems


Published by

Brazilian Computer Society