Manuel Menezes de Oliveira Neto

Publications





 


Dissertation and Thesis





Satyr


Relief Texture Mapping
Manuel M. Oliveira.  
Ph.D. Dissertation
. under superviision of Dr. Gary Bishop
UNC Computer Science Technichal Report TR00-009, University of North Carolina, March 3, 2000.

 

Abstract (html)
Dissertation (High Resolution Images - Adobe PDF, 4.9 MB)
Dissertation (Low Resolution Images - Adobe PDF, 1.9 MB)





Shape_interp_1 Shape_interp_2
Shape_interp_3




An Algorithm for Shape Interpolation between Objects Modeled with Spline Patches
Manuel M. Oliveira
Master’s Thesis under supervision of Professor Anatólio Laschuk.
Federal University of Rio Grande do Sul, Feb. 1992, (in Portuguese).











SIGGRAPH and Journal Papers



Relief Town

Relief Texture Mapping
Manuel M. Oliveira, Gary Bishop, David McAllister. 
Proceedings of  ACM SIGGRAPH 2000
(New Orleans, La), July 23-28, 2000, pp.359-368. (ISBN 0-201-48564-8)
[DOI].
 
Paper (High Resolution Images - Adobe PDF, 1.5 MB) 

         Paper (Low Resolution Images - Adobe PDF, 0.2 MB)






shared sampling





Sampling for Real-Time Alpha Matting
Eduardo S. L. Gastal and Manuel M. Oliveira
Computer Graphics Forum
.
Volume 29 (2010) Number 2, Proceedings of Eurographics 2010
(to appear)






Projection onto Eigenvector Plane




Real-TIme Temporal-Coherent Color Contrast Enhancement for Dichromats

Gustavo M. Machado and Manuel M. Oliveira
Computer Graphics Forum
.
Volume 29 (2010) Number 3, Proceedings of EuroVis 2010
(to appear)






   Two-Stage Model





A Physiologically-based Model for Simulation of Color Vision Deficiency
Gustavo M. Machado, Manuel M. Oliveira, and Leandro Fernandes. 
IEEE Transactions on Visualization and Computer Graphics
.
Vol. 15, No. 6,
November/December 2009.  pp. 1291-1298. [DOI]






Iris




Photorealistic Models for Pupil Light Reflex and Iridal Pattern Deformation
Vitor F. Pamplona, Manuel M. Oliveira, and Gladimir V. G. Baranoski. 

ACM Transactions on Graphics,
28 (4), 2009. p. 106:1 -12. SSN:0730-0301 [DOI]







Recursive GPU filtering





Realistic Real-Time Sound Re-Synthesis and Processing for Interactive Virtual Worlds
Fernando Trebien and Manuel M. Oliveira 
The Visual Computer
,
Springer,
Volume 25, Numbers 5-7, May 2009. pp. 469-477. ISSN 0178-2789 (Print) 1432-2315 (Online) [DOI]







LDR2HDR Mask Split Image



High-Quality Brightness Enhancement Functions for Real-TIme Reverse Tone Mapping
Rafael P. Kovaleski and Manuel M. Oliveira 
The Visual Computer,
Springer,
Volume 25, Numbers 5-7, May 2009. pp. 539-547. ISSN 0178-2789 (Print) 1432-2315 (Online) [DOI]






CVD Recoloring




An Efficient Naturalness-Preserving Image-Recoloring Method for Dichromats
Giovane Kuhn, Manuel M. Oliveira, and Leandro Fernandes. 
IEEE Transactions on Visualization and Computer Graphics
.
Vol. 14, No. 6,
November/December 2008. pp. 1747-1754. [DOI]







Picasso lovers




An Improved Contrast Enhancing Approach for Color-to-Grayscale Mappings
Giovane Kuhn, Manuel M. Oliveira, and Leandro Fernandes. 
The Visual Computer
,
Springer, Volume 24, Numbers 7-9, July 2008, pp. 505-514
. ISSN 0178-2789 (Print) 1432-2315 (Online) [DOI]




regular colon mesh



Reconstructing Regular Meshes from Points - A Parameterization-based Approach
Jianning Wang, Manuel M. Oliveira, Haitao Zhang and Arie Kaufman.
The Visual Computer,
Springer, Volume 24, Number 5, May 2008, pp. 361-371. 
(ISSN 0178-2789) [DOI]






Uncertainty Propagation



Uncertainty Propagation: Avoiding the Expensive Sampling Process for Real-Time Image-Based Measurements
Leandro Fernandes, Manuel M. Oliveira, and Roberto da Silva.
Computation Statistics and Data Analysis
,
Elsevier, Volume 52, Issue 7, March 2008, pp. 3852-3876.
(ISSN 0167-9473) [DOI]





HT voting map


Real-time Line Detection Through an Improved Hough Transform Voting Scheme
Leandro Fernandes and Manuel M. Oliveira
Pattern Recognition
,
Elsevier. Volume 41, Number 1, January 2008, pp. 299-314.
(ISSN 0031-3203). [DOI]






Buddha



Filling Holes on Locally Smooth Surfaces Reconstructed from Point Clouds
Jianning Wang and Manuel M. Oliveira   
Image and Vision Computing
,
Elsevier. Volume 25, Issue 1, January 2007. pp. 103-113. (ISSN 0262-8856) [DOI].









scanner


A Fast and Accurate Approach for Computing the Dimensions of Boxes from Single Perspective Images
Leandro Fernandes,  Manuel M. Oliveira, Roberto da Silva and Gustavo Crespo.
Journal of the Brazilian Computer Society (JBCS),
Number 2, Vol. 12, September 2006, pp. 19-30.
(ISSN 0104-6500)

      Video Illustrating the Technique





PRT diffuse + reflection mapping




A Gentle Introduction to Precomputed Radiance Transfer
Marcos Slomp, Manuel M. Oliveira and Diego Patrício. 
RITA - Revista de Informática Teórica e Aplicada,
Volume XIII, Number 2,
pp. 131-160, October 2006.






Relief Mapping Scene



Real-Time Relief Mapping on Arbitrary Polygonal Surfaces
Fabio Policarpo, Manuel M. Oliveira, João Comba.
ACM Transactions on Graphics

Volume 24, Number 3, pp. 935. July 2005. (ISSN 0730-0301)
[DOI].







Reading Room


Improved Scene Reconstruction from Range Images
Jianning Wang and Manuel M. Oliveira   
Computer Graphics Forum

Volume 21 (2002) Number 3, Proceedings of Eurographics 2002, pp. 521-530. (ISSN 0167-7055) 
[DOI].








Sb building


Image-Based Modeling and Rendering Techniques: A Survey
Manuel M. Oliveira. 
RITA - Revista de Informática Teórica e Aplicada

Volume IX, Number 2, pp. 37-66, October 2002. (ISSN 0103-4308)







Edited_reading_room



Modeling and Rendering of Real Environments
 Wagner Corrêa, Manuel M. Oliveira, Cláudio T. Silva and Jianning Wang.  
RITA - Revista de Informática Teórica e Aplicada
,
Volume IX, Number 2, pp. 127-156,
October 2002.  (ISSN 0103-4308)





  


Book Chapters





Shader X6




Real-Time Audio Processing on the GPU
Fernando Trebien and  Manuel M. Oliveira
In:
Wolfgang Engel (ed.) SHADER X6:Advanced Rendering.
Charles River Media, Inc., Hingham, Massachusetts,
2008, (ISBN-13: 978-1-58450-544-0),  pp. 583-604.




Game Programming Gems 7




Animating Relief Impostors Using Radial Basis Functions Textures
Vitor F. Pamplona, Manuel M. Oliveira, and Luciana P. Nedel.
In: Scott Jacobs (ed.) Game Programming Gems 7
Charles River Media, Inc., Hingham, Massachusetts,
2008, (ISBN-13: 978-1-58450-527-3). pp. 401-412.




GPU Gems 3




Relaxed Cone Stepping for Relief Mapping
Fabio Policarpo and Manuel M. Oliveira.
Chapter 18.
In: Hubert Nguyen (ed.) GPU Gems 3.
Addison-Wesley Professional, 2007,
(ISBN 978-0321515261), pp. 409-428.




Advanced Game Development Book



Advanced Mapping Techniques and Ray Tracing on the GPU
Fabio Policarpo and Manuel M. Oliveira.
Chapter 5. In: Advanced Game Development with Programmable Graphics Hardware, by Alan Watt and Fabio Policarpo.
A K Peters, Wellesley, Massachusetts, 2005, (ISBN 1-56881-240-X), pp. 119-172.

The co-authorship of Chapter 5
(omitted in the first printing) is acknowledged in the publisher's website for the book.




ShaderX4




Rendering Surface Details in Games with Relief Mapping Using a Minimally Invasive Approach
Fabio Policarpo and Manuel M. Oliveira
In:Wolfgang Engel (ed.). SHADER X4:  Lighting & Rendering
Charles River Media, Inc., Hingham, Massachusetts,  2006
(ISBN:1-58450-425-0), pp. 109-119.






Data Management Facilities in the AMPLO Design Framework
Wagner, Flávio, Lia Golendiziner, Carla Freitas, Cirano Iochpe, Paulo Wagner, Karin Becker, Manuel M. Oliveira, Paulo Luzzardi. 
In: F. Rammig and R. Waxman (eds.). Second International IFIP Workshop on Electronic Design Automation Frameworks. IEEE - IFIP - ACM.
North-Holland, Amsterdam, 1991. pp. 71-84. ISBN: 0 444 88917 5, 398 pages.







Edited Conference Proceedings




I3D 2010 Proceedings





Proceedings of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2010
Daniel
Aliaga and Manuel M. Oliveira  (Editors).
Bethesda, MD, USA, 19-21 February 2010. (ISBN 978-1-60558-939-8),
ACM Press, 201 pages.






Proceedings of SIBGRAPI 2006



Proceedings of SIBGRAPI 2006: XIX Brazilian Symposium on Computer Graphics and Image Processing
Manuel M. Oliveira and Rodrigo L. Carceroni (Editors).
Manaus, AM, Brazil, 8-11 October 2006. (ISBN 0-7695-2686-1),
IEEE Compuer Society Press, 374 pages.








Tutorial Papers




Geometric Algebra




Geometric Algebra: A Powerful Tool for Solving Geometric Problems in Visual Computing

Leandro Fernandes and Manuel M. Oliveira
Tutorials of the XXII Brazilian Symposium on Computer Graphics and Image Processing

SIBGRAPI 2009 Tutorials. Oct. 2009, pages 17-30. [DOI]
IEEE Xplorer Digital Library
.








SIGGRAPH Sketches



Box Scanner Prototype


A Scanner for Computing Box Dimensions in Real Time
Leandro Fernandes and Manuel M. Oliveira 
ACM SIGGRAPH 2006 Conference Abstracts and Applications.
Available in the Conference CDROM (ISBN:1-59593-366-2)
[DOI].

         
Video Illustrating the Technique




Casual 3D Phtography


Casual 3D Photography

Askold Strat and Manuel M. Oliveira 
ACM SIGGRAPH 2003 Conference Abstracts and Applications

Available in the Conference CDROM. (ISBN:1-58113-711-7)
[DOI].





hand



An Inexpensive 3D Camera
Askold Strat and Manuel M. Oliveira 
ACM SIGGRAPH 2002 Conference Abstracts and Applications

page 146. (ISBN 1-58113-524-6) (ISSN:1098-6138)
[DOI].







Conference Papers



Instant Mesh Deformation



Instant Mesh Deformation
Fausto Richetti Blanco and Manuel M. Oliveira
ACM SIGGRAPH 2008 Symposium on Interactive 3D Graphics and Games
Redwood City, CA, Feb. 15-17, 2008, pp. 71-78 (ACM ISBN: 978-1-59593-983-8) [DOI].




Memorial Tone Mapped SAT





Real-Time Photographic Local Tone Reproduction Using Summed-Area Tables
Marcos Slomp and  Manuel M. Oliveira
Computer Graphics International 2008

Istambul, Turkey, June 9-11, 2008,  pp. 82-91. 
(ISBN 978-9944-5685-4-8)  [DOI].





Deforming bunny

 

Real-Time Refraction Through Deformable Objects
Manuel M. Oliveira and Maicon Brauwers
ACM SIGGRAPH 2007 Symposium on Interactive 3D Graphics and Games
Seattle, WA, April 30 - May 2, 2007, pp. 89-96 (ACM ISBN 978-1-59593-628-8)
[DOI].

Dragon Image in the back cover of the Conference Proceedings.







Virtual thin section



Documenting Visual Quality Controls on the Evaluation of Petroleum Reservoir-rocks through Ontology-based Image Annotations
Felipe I. Victoreti, Mara Abel, Luis F. D.Ros and Manuel M. Oliveira
In:
O. Castillo, P. Melin, O. Montiel-Ross, R. Sepúlveda-Cruz, W. Perdycz, J. Kacprzyk (Eds.).
Theoretical Advances and Applications of Fuzzy Logic and Soft Computing, Springer Verlag, V. 42, 2007. pp. 455-464 (ISBN: 978-3540724339 ).






Multilayer teapot Cover I3D 2006 Proceedings



Relief Mapping of Non-Height-Field Surface Details
Fabio Policarpo and Manuel M. Oliveira
ACM SIGGRAPH 2006 Symposium on Interactive 3D Graphics and Games
Redwood City, CA, March 14-17, 2006, pp. 55-62. (ISBN 1-59593-295-X)
[DOI].


Front Cover of the Conference Proceedings







Relief Mapped Teapot Cover I3D 2005 Proceedings



Real-Time Relief Mapping on Arbitrary Polygonal Surfaces
Fabio Policarpo, Manuel M. Oliveira, João Comba
ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games

Washington, DC,  April 3-6, 2005, pp. 155-162. (ISBN 1-59593-013-2)
[DOI].



Front Cover of the Conference Proceedings






Non-manifolds




Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds
Jianning Wang, Manuel M. Oliveira and Arie Kaufman
Proceedings of IEEE Visualization 2005

Minneapolis, MN,  October 23-28, 2005, pp. 415-422. (
ISBN 0-7803-9462-3) [DOI].






David's head




Surface Reconstruction Using Oriented Charges
Jianning Wang, Manuel M. Oliveira, Hui Xie and Arie Kaufman.
Computer Graphics International 2005

Stony Brook, NY, June 22-24, 2005, pp. 122-128. (ISBN
0-7803-9330-9) [DOI].






Box Dimensions


Computing Box Dimensions from Single Perspective Images in Real Time
Leandro A. F.Fernandes, Manuel M. Oliveira, Roberto da Silva, Gustavo J. Crespo. 
Proceedings of the XVIII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2005)
Natal, RN, pp. 155-162. (
ISBN 0-7695-2389-7). [DOI].

 (Video Illustrating the Technique)





sketch baseball field



A Sketch-Based Interface for Collaborative Design
Zhe Fan, Manuel M. Oliveira, Chi Ma and Arie Kaufman
Proceedings of the Eurographics Workshop on Sketch-Based Interfaces and Modeling 2004

Grenoble, France, August 30-31, 2004, pp. 143-150. (ISBN 3-905673-16-9) (ISSN 1812-3503)
[EDL].






MDSM


Multiple-Depth Shadow Maps
Christian A. Pagot, João L. D. Comba and Manuel M. Oliveira
Proceedings of the XVII Brazilian Symposium on Computer Graphics and Image Processing
(SIBGRAPI 2004) /
II Ibero-American Symposium on Computer Graphics (SIACG 2004)

Curitiba, PR. October 17-20, 2004, pp. 308-315. (ISBN 0-7695-2227-0)
[DOI].






IBL


Usando Iluminação Baseada em Imagens em Ambientes de Realidade Mista (in Portuguese).
Rafael Huff, Luciana Nedel, Manuel M. Oliveira and Carla M.D.S. Freitas 
Proceedings of the VII Symposium on Virtual Reality.
São Paulo, SP. October 19-22, 2004, pp. 137-148.









A Point-and-Shoot Color 3D Camera
Askold Strat and Manuel M. Oliveira
Proceedings of the 4th International Conference on 3-D Digital Imaging and Modeling (3DIM)

Banff, Canada, October 6-10, 2003, pp. 483-492.  (ISBN
0-7695-1991-1) [DOI].




MLS_satyr



A Hole Filling Strategy for Reconstruction of Smooth Surfaces in Range Images
Jianning Wang and Manuel M. Oliveira
Proceedings of the XVI Brazilian Symposium on Computer Graphics and Image Processing
São Carlos, SP. October 12-15, 2003, pp. 11-18. (ISBN 0-7695-2032-4)
[DOI].






Sketch_buildings

 
A Sketch-Based Collaborative Design System
Zhe Fan, Ma Chi, and Manuel M. Oliveira
Proceedings of the XVI Brazilian Symposium on Computer Graphics and Image Processing

São Carlos, SP. October 12-15, 2003, pp. 125-131.
(ISBN 0-7695-2032-4) [DOI].






CTM



Correcting Texture Mapping Errors Introduced by Graphics Hardware
Oliveira, Manuel M.
Proceedings of the Pacific Graphics 2001

Tokyo, Japan. October 16-18, 2001, pp. 31-38. (ISBN 0-7695-1227-5)
[DOI].





Lincoln


Fast Digital Image Inpainting
Oliveira, Manuel M., Brian Bowen, Richard McKenna and Yu-Sung Chang. 
Proceedings of the International Conference on Visualization, Imaging and Image Processing  (VIIP 2001)
 Marbella, Spain. September 3-5, 2001, pp. 261-266. (
ISBN 0-88986-309-1).




helmet



The Impact of Dense Range Data on Computer Graphics

Lars Nyland, David McAllister, Voicu Popescu, Chris McCue, Anselmo Lastra, Paul Rademacher, 
Manuel Oliveira, Gary Bishop, Gopi Meenakshisundaram, Matt Cutts, and Henry Fuchs. 
Proceedings of Multi-View Modeling and Analysis Workshop (MVIEW99) (Part of IEEE CVPR99)
,
Fort Collins, CO, June 23-26, 1999, pp. 3-10. (
ISBN 0-7695-0110-9) [DOI]





venus
Image-Based Objects
Oliveira, Manuel M. and Gary Bishop. 
Proceedings of 1999 ACM Symposium on Interactive 3D Graphics

Atlanta, GA, April 26-28, 1999, pp. 191-198. (Abstract) (ISBN 1-58113-082-1)
[DOI].




LDIs


Efficient Warping for Architectural Walkthroughs Using Layered Depth Images
Popescu, V., A. Lastra, D. Aliaga, and Manuel M. Oliveira
IEEE Visualization'98

Research Triangle Park, NC. October 18-23 1998. pp. 211-215. (ISBN 0-8186-9176-X)
[DOI].




L-systesms



A Depth First Search Strategy for L-system Turtle Interpretation

Oliveira, Manuel M., and Vítor Benvenuti. 
7th Brazilian Symposium on Computer Graphics and Image Processing

Curitiba-PR, November 8-11, 1994.





Radiosity


Improved Sampling and Reconstruction in Radiosity
Bastos, Rui, and Manuel M. Oliveira.
7th Brazilian Symposium on Computer Graphics and Image Processing
,
Curitiba-PR, November 8-11, 1994.





MATE


Integrating Graphics Software - The Making of M.A.T.E.: a 30 Seconds Long Computer Animation Film
Olabarriaga, S. et al. 
Proceedings of the Latin American Conference on Computer Graphics
, 18, CLEI, 1992.  
Las Palmas de Gran Canaria, Spain, 31 ago-4 set, 1992. pp. 353-361.







Algoritmo para Interpolação de Formas entre Objetos Modelados por Superficies Spline
(An Algorithm for Shape Interpolation between Objects Modeled with Spline Patches - in Portuguese)

Oliveira, Manuel M. and Anatólio Laschuk.
Proceedings of the IX Congress of the Brazilian Computer Society
Santos, Brazil, 1991
.







BEZIER4D – Ambiente para Modelagem, Visualização e Animação Tridimensional
(BEZIER4D – A Three-Dimensional Modeling, Visualization and Animation Environment - in Portuguese)

Oliveira, Manuel M. and Rui Bastos. 
Proceedings of the IV Brazilian Symposium in Computer Graphics and Image Processing (SIBGRAPI’91)
São Paulo, Brazil, 1991.





Interpol 3D



INTERPOL3D – Sistema de Animação por Interpolação de Formas entre Objetos Modelados por Superficies Bezier

(INTERPOL3D – A Shape-Interpolation Animation System for Objects Modeled with Bézier Patches - in Portuguese).

Oliveira, Manuel M. and Anatólio Laschuk 
Proceedings of the IV Brazilian Symposium in Computer Graphics and Image Processing (SIBGRAPI’91)
São Paulo, Brazil, 1991.







ISIS-MAGIC: Implementação de uma Interface para Tratamento de Imagens no Sistema MICRO-ISIS (In Portuguese)
Oliveira, Manuel M. e Mauro Schramm.
Anais do Segundo Congresso Latino-Americano de Biblioteconomia e Documentação /
 17º Congresso Brasileiro de Biblioteconomia e Documentação
Belo Horizonte, Brasil, 1994. pp. 494-509
.







Cruzamento: Um Núcleo de Sistema de Informação Geográfica (In Portuguese)
Oliveira, Manuel M., Cláudio Loesch e Dalton Reis.
Anais do Segundo Simpósio de Computação Gráfica em  Arquitetura, Engenharia e Áreas Afins.
Salvador, Brasil, 1993. pp. 159-164.







Technical Reports




Relief Mapping - Silhouette rendering


  An Efficient Representation for Surface Details
  Manuel M. Olive
ira, Fabio Policarpo
  UFRGS Technical Report RP-351,
  January 26, 2005.  


   This Technical Report describes how to render Relief Maps with Silhouttes. Most of this material was included in the recent book
    Advanced Game Development with Programmable Graphics Hardware, by Alan Watt and Fabio Policarpo (AK Peters, August 2005).





mechanical part SODS


Reconstructing Implicit Surfaces with Boundaries.
Manuel M. Oliveira and Guilherme Parisotto Guimarães.
UFRGS Technical Report RP-356

July 2004.






Sketchy Farm


A Sketch-Based Collaborative Design System
Fan, Zhe, Ma Chi and Manuel M. Oliveira
SUNY Stony Brook Technical Report TR02.03.29

State University of New York at Stony Brook, March 29, 2002.







Computing Box Volumes from Single Images
Oliveira, Manuel M.
SUNY Stony Brook Technical Report TR01.10.31
State University of New York at Stony Brook,
October 31, 2001.




house facade


Relief Textures
Oliveira, Manuel M. and Gary Bishop.
UNC Computer Science Technical Report TR99-015

University of North Carolina
March 29, 1999.







Factoring 3-D Image Warping Equations into a Pre-Warp Followed by Conventional Texture Mapping
Oliveira, Manuel M
. and Gary Bishop.
UNC Computer Science Technical Report TR99-002
University of North Carolina,
January 15, 1999.





IBR dynamic shading



Dynamic Shading in Image-Based Rendering
Oliveira, Manuel M. and Gary Bishop. 
UNC Computer Science Technical Report TR98-023
University of North Carolina,
May 31, 1998.







Um Estudo sobre Transações de Projeto e sua Aplicação no Sistema Amplo (In Portuguese)
Oliveira, Manuel M.
Trabalho Individual

Porto Alegre, CPGCC – UFRGS, 1989 (TI – 152).





Posters




dynamic_teapots Simulating Dynamic Object Behavior Using Image Warping.
Oliveira Neto, Manuel. 
Workshop on Image-Based Modeling and Rendering

Stanford University,
March 23-25, 1998. (Some examples)